Restorator
Terms
What are Resources ?
Restorator modifies
resources. Resources are application-dependant data that the
respective programmer includes in his program. Inside the program file
they are separated from the program itself and therefore may be changed.
This is the technical condition to create custom applications.
In the file, resources
are organized in a tree : The first level defines the resource type
(Bitmap, Icon, etc.) and the second level defines the name of the resource
("MainIcon", "SplashScreen", etc.).
Windows provides some
standard resource types whereas other resource types may be defined
by the programmer and are displayed by Restorator in upper case (e.g.
resource type "AVI" - see the search tutorial ).
To save all resources
in a file, the .res file have been standardized. Restorator includes
full support for creating/editing/opening/saving res files.
It is possible that
one resource is stored multiple times for different languages. If this
is the case, Restorator adds a level in the tree with the language.
(For example, on my system the file "WinNT\System32\comctl32.dll"
(NT/2000/XP) or "Windows\System\comctl32.dll" (95/98/ME) has Strings
and Dialogs in different languages).
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